Chen, B. Y. and Cheng, C.W. (2026). Design and Evaluation of a Voice Fine-tuning Interface for Mandarin TTS: A User-centered Prototype Approach. The IEEE International Conference on Consumer Electronics (ICCE) Taiwan. July 1-3. Taoyuan, Taiwan.
Chen, B. Y. and Cheng, C.W. (2025). The Effect of Age Congruence Between Vocal Timbre and Visual Persona on Perceived Attractiveness in Singing-Voice Synthesis Software, The 10th International Conference On Consumer Electronics (ICCE) Asia. Oct. 27-29. Busan, Korea.
Yang, Y. J. and Cheng C.W. (2025) Audio-Visual Integration and Self-Relevance: the Impact of Instagram Music Stories on Viewer Perception. 2025 IEEE 14th Global Conference on Consumer Electronics (GCCE 2025). Sept. 23-26. Osaka, Japan.
Chang, Y. R. and Cheng, C.W. (2025). An Experimental Study on the Effect of AI Voice Prominence on Users’ Emotional Responses. 2025 IEEE 14th Global Conference on Consumer Electronics (GCCE 2025). Sept. 23-26. Osaka, Japan.
Chen, H. H. and Cheng, C.W. (2025). Design and Research of a Life Logging Application Using Mandala Thinking and Generative AI. IEEE International Conference on Consumer Electronics. July 16-18. Kaohsiung, Taiwan.
Yang, Y. J. and Cheng C.W. (2025). Comparing AI-Generated and Manually Curated Images in Visual-Semantic Integration: Impact on User Perception. IEEE International Conference on Consumer Electronics. IEEE International Conference on Consumer Electronics. July 16-18. Kaohsiung, Taiwan.
Wang, Y.L. and Cheng, C.W. (2025). A Study on the Preference of Underwater Visibility and the Impact of Water Depth in Virtual Reality Underwater Game Environments. IEEE Gaming, Entertainment and Media Conference. July 16-18. Kaohsiung, Taiwan.
Chang, Y. R. and Cheng, C.W. (2024). AI-Assisted Music and Interactive Design for University Students: Exploring Needs and Skill-Based Variations in Music Creation Experience. The 4th International Conference on Social Sciences and Intelligence Management. Dec. 20-22. Taichung, Taiwan.
Dai, Y.L. Dai and Cheng, C.W.(2024). Enhancing Exercise Engagement Through AI-Driven Virtual Training and Game-Based Animation. IET International Conference on Engineering Technologies and Applications. Oct. 25-27. Taipei, Taiwan. (https://ieeexplore.ieee.org/document/10854631 )
Dai, Y.L. and Cheng, C.W.(2024). AI-assisted Design Education: Boosting Rapid Prototyping Skills in Design Students. IET International Conference on Engineering Technologies and Applications. Oct. 25-27. Taipei, Taiwan. (https://ieeexplore.ieee.org/document/10854091 )
Lin, C.C. and Cheng, C.W. (2024). A Multimodal Framework Integrating GSR Signals with Visual Art Generation. IEEE International Symposium on Consumer Technology. Aug. 13-16. Bali, Indonesia. (https://ieeexplore.ieee.org/document/10791200/)
Yang, C.C. and Cheng, C.W. (2024). Innovative Multi-Channel Sound System Based on Multiple Mobile Devices with Frequency Domain Processing. IEEE International Conference on Consumer Electronics - Taiwan. July 9-11. Taichung, Taiwan.
Yang, C.C. and Cheng, C.W. (2023). Machine-learning-assisted Music Conducting Practice System. IEEE International Conference on Innovation, Communication, and Engineering. Nov. 9-11, Bangkok, Thailand.
Lin, C.C. and Cheng, C.W. (2023). Building an Electronic Yueqing with Switchable Tuning Systems for Cultural Preservation. IEEE International Conference on Innovation, Communication, and Engineering. Nov. 9-11, Bangkok, Thailand.
Lin, Y.S. and Cheng, C.W. (2023). Research and Design of a Web-Page Virtual Piano for Music Pedagogy. IEEE International Conference on Applied System Innovation. April 21-25, Makuhari Messe, Japan.
Tu, M.T. and Cheng, C.W. (2023). Design and Development of a Music Game on Smartphone with Three-axis Gyroscope. IEEE International Conference on Consumer Electronics-Taiwan. July 17-19, Pingtung, Taiwan.(https://ieeexplore.ieee.org/document/10226761/)
Huang, M.T. and Cheng, C.W. (2022). Influence of Sound Direction and Distance upon Immersive Experience in VR Game. IEEE International Conference on Knowledge Innovation and Invention. July 23, Hualien, Taiwan. (https://ieeexplore.ieee.org/document/9983604)
Guo, X.C. and Cheng, C.W. (2022). User Interface Exploration of Facial Feedback Systems for Massively Multiplayer Online Role-playing Games. IEEE International Conference on Knowledge Innovation and Invention. July 23, Hualien, Taiwan. (https://ieeexplore.ieee.org/document/9983550)
Guo, X.C. and Cheng, C.W. (2022). Production and Evaluation of Interaction Design: Virtual Anchor Interactions during Live Streaming. IEEE International Conference on Consumer Electronics. July 6-8, Beitou, Taiwan. (https://ieeexplore.ieee.org/abstract/document/9868983)
Jian, J.C. and Cheng, C.W. (2020). Manipulating Perceived Temperature in Virtual Reality through Interactive Audio. IEEE International Conference on Consumer Electronics. Sept. 28-30, Taoyuan, Taiwan. (EI) (https://ieeexplore.ieee.org/document/9258288)
Yang, J.S. and Cheng, C.W. (2020) A Pitch Perception Training Game in VR Environment for Enhancing Music Learning Motivation. IEEE International Conference on Consumer Electronics. Sept. 28-30, Taoyuan, Taiwan. (EI) (https://ieeexplore.ieee.org/document/9257989)
Wang, Chi. and Cheng, C.W. (2019). Perceiving the World with Hearing in Virtual Reality. IEEE International Conference on Consumer Electronics. May 20-22, Yilan, Taiwan. (EI)(https://ieeexplore.ieee.org/document/8991888)
Oo, K. Z. and Cheng, C.W. (2018). Interactive Lighting Performance System with Myo Gesture Control Armband. IEEE International Conference on Applied System Innovation. April 13-17, Chiba, Tokyo, Japan. (EI) (https://ieeexplore.ieee.org/document/8569148)
Lin, G.I, and Cheng, C.W. (2017). Interactive Dance Performance System Based on Wireless Wearable Gesture Sensing Device. The 3rd International Conference on Next Generation Computing, December 22, Kaohsiung, Taiwan.
Cheng, K.Y. and Cheng, C.W. (2017). Study of Combining Non-Musical Gameplay Elements with Rhythm Games. International Workshop on Computer Music and Audio Technology, December 8, Hisn-Chu, Taiwan.
Cheng, C.W. (2016). Interactive Audio-Visual Performance System Controlled by Smartphone Based on Arm Movements. IEEE International Conference on Applied System Innovation. May 28-June 1, Okinawa, Japan. (EI) (
http://ieeexplore.ieee.org/document/7840186/)
Cheng, C.W. (2015). Interactive Music System for Improvisation with Mobile Devices. International Workshop on Computer Music and Audio Technology, November 29, Hisn-Chu, Taiwan.
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